In winter 2017, Kwon, Jang, and Lee formed a game dev team. Having our first workplace on a rooftop of a shoe factory in Seoul, Sinkhole Studio was born. Our vision is to make games that we would like to play. More specifically, we want to make games that we can call unique in many ways.
Members of Sinkhole Studio
- Kwon Kwon Kyu / 권권규
- 2017 ~ Present Director, 2D/UI Designer, Composer
- 2017 ~ Present Co-director, Lead Programmer, Ex-Hearthstone Pro-gamer
- Contemporary Artist
- 2017 ~ Present 3D/UI Designer, Composer, Video Maker
- 2018 ~ Present Game Designer, Illustrator
Hit the golf ball to solve puzzles and defeat monsters!
2017 BIC Festival Participant
2017 Big Indie Pitch@G-Star 3rd Place
"While there are some things in life that seem made for each other – tuna and sweetcorn, rock and roll, pen and paper – you’d be forgiven for thinking that golfing, puzzles, and monster bosses wouldn’t stand a chance." -Pocket Gamer
"Artwork that makes good use of the unique concept, various contents that concentrate on the essence of golf" -Inven(Korean Game Webzine)
Cut ingredients into pieces and cook them!
Be the best chef in the universe!
Retro-styled Spaceship Game!